The Vigiles Amicae is a roleplaying guild in Everquest 2, on the Freeport and Antonia Bayle Servers.
Showing posts with label log. Show all posts
Showing posts with label log. Show all posts

Tuesday, May 27, 2014

Incident report: Sliuchu

The Vigiles Amicae hereby declares the personas known as Sliuchu, Cleole, and Tirranne to be anathema. The wards are locked against them, and no move shall be made to stay the hand that is raised against them.

It is with sorrow that we report that this person was unable to abide by our Writ, and repeatedly expressed contempt for the substance and practice of the same. Every reasonable effort was made to educate Sliuchu regarding the nature of the Amicae, and the meaning of the Writ and Rules that guide us.

For fifteen days they were among us, but no more. The charges are as follows:

  • pressuring players for rp after they made clear they were busy
  • refusal to accept alternate times for rp or hunting
  • pressuring an officer of the council to move the guild resources without conference
  • seeking preferential treatment for a contribution of in-game money and status
  • seeking preferential treatment for creating enjin site unasked, and without approval
  • disrespect for players of silver membership
  • hostility to players of limited financial means
  • hostility toward an officer for their commitment to duty
  • hostility toward players who asked for empathy
  • repeated rejection of offered rp hooks and venues
  • disrespect for players' request for response to ongoing public story
  • refusal to abide the rp rules after claiming to have read and understood them
  • disrespect for the concept of the guild
  • disrespect for the Real Life obligations of members, officers, and other guilds
  • repeated rejection of players' right to ask that a subject be avoided or minimized in public channel, for any reason


A transcript of the prime offenses against the Amicae are attached below, for the review of any who would know how our Writ was trampled.


By the hand and will of the Praetor, Ariahdnia



Note:

This exile has been imposed for ooc transgressions only. However, due to the nature and severity of the transgressions, the player has been barred from our public IC spaces following his departure from the guild. Although the council does not recommend extended contact with this player, it is not forbidden.

Thursday, March 27, 2014

How to: Prepare and review logs for an incident report

This article is part 3 of a series on logs. Part 1 of the creation, and Part 2 on the cleaning of personal logs, are in the archives.



We in the Vigiles are very low-drama. We strongly believe drama and rumors are a thing for rp stories and intrigues, and we expect honest, honorable, and forthright behavior from our members in all ooc interactions, in and out of guild space.

That said: even the best of us have misunderstandings among ourselves, and from time to time we will all encounter people who do not live up to the virtues we expect from ourselves. It is our position that these conflicts are best resolved in a public or officer-mediated space, with transparent, documented processes and stable, clear guidelines.

Violations of the EULA are of course, best left to SOE.

For all other personal conflicts, within the guild or not, our single greatest resource for promoting justice is the keeping and reviewing of logs. 

In the heat of any rp scene or hunt, there are inevitable mistells, overlooked chatter, and unclear or misinterpreted dialogue. Running your logs through the cleaner program, in the same way you would for personal archiving often allows you to clear up simple misunderstandings and/or gain a little distance from an emotional scene.

That record can also crystallize problematic interactions and grant us the necessary perspective for discerning when a behavior is part of a larger pattern, and when an action clearly oversteps the allowance for misunderstandings and transgresses our rules.

Even if you have not yet reviewed your logs, if you feel an IC or OOC transgression has occurred, or if you the player are feeling unsafe, objectified, disrespected or in any other wise uncomfortable: Please! Do not keep silence for the sake of an imagined peace. Go to an officer as soon as you are able. We are here to guide and protect all the Amicae, both in battle and in life. Poison festers in silence and shadow: we cannot take action unless we know there is cause to act on.

As of this writing, the officers and their alts are listed below. 
Feel free to approach any of them in private, through /tell, /group, in-game mail if you are able, or to the guild email which is only accessible to the officers of the high council.

  • Praetor Ariahdnia 
    • Alts
      • Zapdash
      • Chrysopraze
      • Chevanima
      • Veset
      • Karrha
  • Legate Sytan
    • Alts
      • Folodu
      • Baarca
      • Skih
      • Marconis
      • Luddicia
  • Legate Fafnier
    • Alts
      • Andrejja
      • Urgnog
      • Edusa
      • Yorrik

Please note: If the dispute is solely an IC matter, please specify that you are wishing to have the matter handled only IC. If the issue is an IC interaction that crosses your boundaries, violates our OOC rules, or in any way is an issue outside of the story-space of role-play, please make that clear to your officer(s).



In the course of bringing an incident to the officers' attention, or as the officers investigate an open incident, you may be asked to provide logs. Further details about what logs are may be found in part 1 of this series.

  • If you do not have logs, they will be requested from the other actors in the event which has been brought to our attention.
  • If no logs exist of the incident in question, the matter will remain open, and all actors will be asked to keep logs going forward.
  • Any repeat of the offense while a matter is in open consideration will escalate the officers' analysis of the severity of the matter 
  • Any member who fails to keep and provide logs after a specific request from an officer will be reprimanded.
  • Any member involved in an investigation who fails to provide clear, undoctored logs for the timeframe requested will be subject to reprimand, and judgment based on whatever logs are available for review.
  • Screenshots of chat are an acceptable supplement to log files, but due to tabbed chat filtering, are not a substitute for logs in most cases.
  • If you have been approached by an officer for logs, you may ask about the nature of the investigation: however, bear in mind that details of matters in open consideration may be kept confidential until a judgment can be rendered. Refusal to cooperate with the officers, obstruction of process, or harassment of ANY players will be considered an admission of guilt to any and all potential offences and may result in severe reprimand or exile.
  • The officers of the Vigiles Amicae do not have jurisdiction to reprimand non-members. Documented incidents with a member of another guild may be brought to the officers' attention, and we may conference with the officers of the other player's guild if the situation warrants it, but no particular outcome can be expected from those proceedings.
  • If the actions of a player have been deemed severe enough by consensus of the High Council, all known alts of the player in question may be placed on access:none for all guild rp spaces, and an incident report will be prepared and filed for public record. Note: this is our standard process when encountering garden-variety trolls.
  • Hearsay is not admissible as evidence in conflict resolution. The report will be noted and shared with other officers, but any such rumor shall remain an unofficial notation until and unless substantiated by logs or evidence of the rumored behavior being repeated.
  • Not all requests for logs or screenshots are matters of transgression: on occasion, you may be asked to submit logs for combat analysis (for example, after a spectacular raid fight), rp event archiving, or even to harvest npc or other lore flavor-text.





If you've been keeping and organizing logs for a while, you know how big chatlogs can be. When an officer requests logs, they are NOT asking for the entirety of your chatlog archive.

So what are they looking for?

The officer you are talking with will explain in greater detail, but as a general rule, you will be asked to provide a log for roughly the 24-hour period surrounding the incident in question, from logging in to logging out. You may be asked to provide logs from more than one character, and multiple log-in periods, depending on the situation and the stability of your internet connection during the event.

This process does take time, and you will be granted a reasonable period in which to assemble your logs, and during which the incident will remain open.

The first task is to identify when the incident began.
If you are bringing the issue to the officers, you are the best judge of this. You know what was said, and what was done, but how do you isolate that from the mass of your chat? Perhaps at the time it was happening, you had a suspicion that this was going to need further attention, and you took screenshots of the chat. In a perfect world, you might have a screenshot of the problem in action, but even if you don't, you might be able to use the Find feature in any basic word processor to land in the right vicinity of your raw, uncleaned log.

For the purpose of this tutorial, let us say that the problematic lines are as follows*: 

(1385327972)[Sun Nov 24 15:19:32 2013] \aPC -1 Trollbob:Trollbob\/a tells AnOOCChannel (3), "LOL I will steal all ur loots while ur ded"(1385328273) 
[Sun Nov 24 15:19:34 2013] Trollbob looted 71 Copper from the corpse of a party crashing gnoll.(1385328274) 
[Sun Nov 24 15:19:35 2013] You cannot loot while you are dead!

You might remember the phrase "steal ur loots" and search for that, to find these lines in the raw log. Reviewing the log reveals that not only was this a transgression of need-before-greed but a disrespectful comment by Trollbob. Perhaps after this, you broke group, and the incident ended there, or perhaps Trollbob continued giving you trouble afterwards. Now you have enough information to create a preliminary "clean log".

Wait! You said I was supposed to submit raw logs!

This is true: and also, in order to identify the timeframe you need to submit, it may be more efficient for you to create a clean log next, rather than wading through thousands of lines of combat text. From the lines above, we can see that part of the incident occurred at 15:19 on November 24, and the chatter was in both the AnOOCChannel and may have had components in /group chat. In the log cleaner, you would click only the boxes for "channels", "guild", and for "group", and narrow the timeframe to 3:19 November 24 to 3:19 November 25, and name the export file something like, "Trollbob_chatter_Cleancopy.txt".

That clean file might not be very big, and when you look at it, you might decide it doesn't cover enough time. Keep refining the variables in logcleaner until you feel the entire incident is represented in the clean copy of the log. Make special note of the timestamps at the beginning and the end of the clean copy of your log.

Next, open your raw log, and find the timestamp which matches the beginning of your clean log. Remember the Find feature will make this easier! You might insert a line break or two above this timestamp, possibly with a symbol like # or * for your own reference.

Now, do the same thing for the ending timestamp from the clean log. If there is a camping sequence near this timestamp, make sure to include it, and place your linebreaks and reference symbol after it.

Now, copy the entire section between your reference marks to a new text document. Name this something like, "Joe_Trollbob_chatter_rawcut.txt." The size of this text document should be SUBSTANTIALLY bigger than your clean copy.

Now what do I do with it?

You are now ready to submit logs to your officers. You might wish to write a short letter explaining the nature of the incident you are bringing to their attention, and mention that the heart of the incident occurs around the timestamps you've identified. You may choose to submit your clean log in addition to the raw log for the officer's convenience, but the essential thing is the raw, snipped version.

DO NOT give in to the temptation to edit the raw log any further. Do not remove code, timestamps, combat or loot data, channel chat, or tells. If you are concerned about revealing private conversation in /tell which was going on during the incident but which you believe is unrelated, you may discuss this with your officer. You may be asked to identify the other player(s) involved in those /tell messages so that they may be consulted. Be assured, that all material unrelated to the incident will be kept absolutely confidential between you, the players in question, and the officers analyzing the incident. 
In some cases, you may be given permission to censor those unrelated tells by replacing the text of the tell with a specific phrase: do NOT do this without officer permission. Sometimes conversation which might seem unrelated will have bearing on the case.

Why not delete the whole line?

Tampering with logs in an attempt to sway the council's judgment is a very serious offense. Lies, obfuscation, and other gaslighting are destructive to personal relationships and to group dynamics. In order to assure your officers that the logs you have submitted are genuine and truthful, they need to see the code and the timestamps at the beginning of each line. Remember that your logs are going to be analyzed as part of a body of evidence, and any inconsistencies will draw the officers' attention.

What if the other person tampers with their log to make me look bad?

We've seen it all in the years we've served as officers, and we ask you to trust us that we'll know. Conflict resolution can be a stressful situation, even and perhaps especially when you know that you behaved honorably. It is very important that we have the evidence we need to expose wrongdoing and predation, and your cooperation is essential in maintaining our safe space here in the Vigiles.

I don't want to cause drama, but even though this person was reprimanded and/or exiled I'm worried...

We understand that anxiety. Your officers have your back, and public Council judgments are final, without appeal. Any retaliation in the wake of an incident will be treated as a serious offense. Incidents among us are few and far between: those who cannot abide our rules do not keep their welcome long.
We recommend that any players who have been officially exiled be placed on /ignore by all members, and from time to time our ooc channel will change names to ensure that our ooc space remains exclusive to those who abide by our Writ and Rule.

What if they make an alt?

If you are contacted by a stranger, and you feel anxious about this, one of the best ways to discover whether the stranger is cause for concern is this: bring an officer into group with you, and with them present, invite the stranger. Reply to the stranger that you will not respond to further tells, but only to group chat.
If they will not join the group, you may safely assume they are trouble, and place them on /ignore.
If they join the group and then complain to you in a tell that they will not speak in a public space, tell your officer, then take a screenshot, place the player on /ignore, and kick them from the group. Be prepared to file this screenshot and corresponding logs with your officer for posterity.

I think this one person might be an alt of this other person, and they did this one thing in this other guild and I'm worried it will happen here, and this other person was there when it happened too.

We understand your concern, and we will take every reasonable measure to promote a healthy, fun environment here among the Vigiles. More information is always a benefit to the officers, and even without logs to substantiate that history, the more details we have the better we will be able to watch for patterns. You do not need to roleplay or group with anyone that makes you uncomfortable, and if the person in question earns your trust, more the better. If, however, they live down to your expectation, be assured the officers will take action as soon as there is evidence to work with.

I'm not in your guild, but this person was recently kicked from/left our guild and you shouldn't let them join because...

We are always happy to talk with the leadership of other guilds, and we firmly believe that a strong community is one with open, respectful, and honest dialogue, no matter what the IC storylines may do. Forewarned is forearmed, of course, and as with internal incidents, the council will make decisions based on hard evidence as detailed above.

Okay - but where do I send the log files and stuff?

We like to keep things simple, so it's a free account with the guild name. Vigiles Amicae at gmail dot com, without the spaces, of course, rather like our little blog here. Sending spam to the guild account will earn you a reprimand, so don't do it.





* This is an example created for the purpose of this tutorial. Loot-stealing while a party member is dead is no longer an issue in game, so it works especially well as a neutral example.

Thursday, March 6, 2014

How to: Clean logs for RP records

So!

Now you know how to organize your chat text for readability in game, and how to record your chat logs for later. What next? And why keep logs at all?

One reason to keep logs is bound up with what we do as role-players: story.

Every scene you role play in, you are writing. It is a collaborative, improvisational style of writing, which can yield unexpected, humorous, or sublime stories. By nature your logs are going to be full of typos, contradictions, and digressions, as any rough draft in creative writing is bound to be - but they are a record of your part in a collaborative writing session even so.

You might want to forget some scenes, and remember others - keeping logs will allow you to preserve favorite and/or pivotal moments in your role-play adventures.

As you hone your character, so also your writing will improve. Consider for a moment that hardcore role-play is very much like  full-contact improvisational theater, and you are the puppeteer behind one or more of the actors on the stage. Regular and dedicated role-play is a wonderful, lively forum in which to hone essential parts of the writer's craft: well developed characters, solid dialogue, intriguing plot, and your own favorite balance of comedy and tragedy.

If you go on to hone your writing craft further, or compare your role play session to a really good novel, you may cringe at the roughness of your role play logs. Remember to be kind to yourself and your role play partners: improv and role play are more like a rough draft. Rough drafts can contain the seeds of brilliant narratives, but they need much refining and growth to be on the level of finished work.

In role play, the burden of perfection is lifted: you aren't ever going to have a finished product, so there is no pressure** to push for perfection. Your stories are perpetually unfinished, growing, changing.

Neither do you have to fight the daunting Blank Page: you have chosen to site your characters in the world of Norrath. Your page already has a rough sketch on it - a world, and a collection of npc's and quests and challenges to face.

Against this background, you can begin to draft your character - their nature, their history, their mannerisms, and it's easier, because you have something to bounce them off of already in the world itself.

As you explore the world and your own story, you will encounter other players and their characters, and the sketch of the world will start to evolve. Soon, you'll have an ever changing stage you move through - and it will change your character as well.

Keeping and cleaning up your role play logs will fill your digital bookshelves with scripts for short and long plays which record your character's history and parts of others'. You may want to read these later, or share them with others - but they will always, by their very existence, be a reminder. You are a role player. You are a writer. And you're damn good at it.



How to clean your log files into a script:

It is entirely possible to tidy up logs by hand, using the ever-helpful find/replace tool in your favorite text editor. I know, I've done it.

Then I was shown a better way.

At the link, you will find a link to download the LogCleaner written by Cliff Stanford. It's fabulous, and the work put into it will make cleaning your old logs a piece of cake compared to the longhand method. I've linked to a screenshot of the program off to the right so you will know what to expect.

As you can see, the Log Cleaner is written to recognize those gobbledegook codes you saw in your raw log files. Chat categories like /say, and /tell, /guild and /group will all be familiar to you from adjusting your chat display settings. Selecting any number of those categories of text will create a final file which contains all of the chat from the raw file which was coded to that channel.

If your rp session largely happened in /say, and you want to create a file which strips out all the ooc chatter in /group and channels, you might select the following channels in the log cleaner: say, tell, guild, and shout. This will collect a majority of what happened in the session, and strip out all the extra code, leaving you with only the timestamp, the command and the chat text.

This is a fairly readable file already, though when you review it, you'll notice there's something missing.

Your emotes.

Emotes are unfortunately coded in a way which is not easily distinguishable from combat. So... your emotes and your combat are both going to be under the heading "Everything Else".

What to do?

Well, if your rp was in a quiet place, you can probably add "everything else" to your selections, without having to clean out too many extra tags. If you were hungry, or a passive ward refreshed you, you'll see that, but there won't be very much, and you'll be able to use find/replace to strip that out fairly easily.

What if your RP session was in a dungeon? On a hunt?

If you used /guild or /g to roleplay, then just select those channels, and use find/replace to shorten the "so-and-so says to group" to "Character ::".

If, however, you roleplayed in /say and /emote, perhaps in the rest spaces between fights, you do have some work ahead of you. There are two ways to approach the challenge: one, is to create a single cleaned file to work with which has all relevant channels in it. The other involves producing two separate files: one, with your /say, /shout, and so on, and the other, with only one box ticked: "everything else".

In the first method, you will have a very large file, even if your session was only an hour or two. In this method, you can strip out the timestamps before you begin, if you prefer. You can add a line at the top of your file with the linguistic date (ie: Monday February the second from roughly ten in the evening to five in the morning on Tuesday ) if you want to keep that information, and the find/replace won't touch that.

If you clean up your log within a short time of the roleplay, you'll remember about how often you stopped to roleplay, what chatter to look for, and you'll be able to scroll through and isolate the stops and starts of your chatter relatively easily. Even if it's been a while, you'll be able to identify where you "went into battle" and where you "stopped to chat" more and more easily as you scan through the text.

I recommend creating extra line breaks between those sections, and combing over the log more than once before deleting much of the combat text, just in case you missed a section.

You will still have to comb or find/replace for "You are hungry..." and "Your ward of elements refreshes you..." mixed in with the roleplay chatter, but it's easier to pull that out AFTER combing out the larger combat blocks.

Leave several blank lines between your roleplay segments: trust me, it will help.

In the second method, you'll be doing much the same thing in your "everything else" file, but WITHOUT stripping the timestamps out yet, and because you're only looking for emote tags, your rp sections will be shorter, and slightly harder to find.

So what is the advantage to the second method? Well, it allows you to clean the speech records more quickly, for one, and divides a large job into two smaller ones. It's always difficult to find the motivation for tackling a large tasks, even if we really want the result. Having a breakdown of smaller steps helps us mark our accomplishments more easily and encourages us to finish them.

Once you've cleaned the "Everything else" file down to the emotes only, then you can begin the work of splicing the two together. This is where those timestamps come in handy.

In your speech file, look through the isolated roleplay segements, paying attention to the timestamps. Anywhere there appears to be a break of more than 30 seconds or so, add a linebreak. Now, before moving onto the next rp section, flip over to your emote file, and look at the timestamps. Move the entire section of emotes over to your speech file, fitting them into the spaces between your speech as needed.

If you are doing this shortly after the rp in question, this will actually go fairly quickly, as the "holes" will stand out easily and you'll have a fresh memory of what to look for in your emote file.

Now what?

Whatever method you chose, wherever your roleplay happened, you've now got only a few small things to do. Soon, you will have a clean, readable script-like record of the evening's collaborative writing, which you and your friends can re-read or share in the years to come.

Remove time stamps:
The easiest way is to run find/replace on each numeral 0 through 9. Then you will be able to select the remaining time stamp artifact, which will look like [Mon ::: ]. Make sure you select the space between that, and the start of the command line! Leave the replace field blank, and it will strip these things out without leaving anything behind.

Simplify chat attributions:
There's a number of ways to do this, and you may change your style as you build your log collection. The important thing is to make the result more readable. You might choose to use nicknames for the characters, or codes for the kinds of speech.

For example:
Original:
You say, "Hello there, handsome."
Cleaned:
A :: "Hello there, handsome."

Original:
You tell Bob, **a sultry voice touches the edge of your consciousness** "Hello there, handsome."
Cleaned:
A~Bob :: **a sultry voice touches the edge of your consciousness** "Hello there, handsome."

Original:
Guildmate: Bob has logged in.
You say to the guild, "Hello there, handsome."
Cleaned:
Bob logs in.
A ~ VA :: "Hello there, handsome."

It may seem like a small change, but over the course of a 20k word role play scene, it will make reading far easier. Once you get into the thread of the scene's plot, the smaller attribution tags will start to "disappear", as they would if you were reading the script for a play.

Clean up errors:
This step is entirely optional, but many times in role play we catch our errors after they've posted to chat-bubbles, and so in your logs you'll have many corrections and clarifications. Streamlining these into the dialogue as if they'd posted correctly the first time may be less "accurate" to the original experience, but it will make a more pleasant reading experience later. While you're at it, you might choose to correct other minor errors of grammar, punctuation, or spelling, especially in your own lines. It is excellent practice for the future writing, revision, and proofreading.



** Your mileage may vary. The Perfection Monster is one we all fight to some degree, and you may need different tools to fight yours. I invite you to try out some of the tools that have worked for me, and for friends of mine. May you find victory in all your creative endeavors!

Wednesday, March 5, 2014

How to: Keep logs

It wouldn't be long among the Vigiles before you started hearing about "logs" in the ooc channels. What the heck are logs, you might ask, and why do we use them? What are they for? Why do we bother?

I've been using and teaching people about logs for years, and it wasn't until I sat down to write this up for the blog that I realized this is actually a pretty broad topic. In the interest of brevity and clarity, I've broken it up over three separate posts. It seems to me the most sensible beginning is the what, and the how of their existence, and we'll get to the whys and what-fors in a little bit.

The Everquest2 game comes with the ability to log your chat history built-in. It's as simple as typing /log or selecting Menu --> Options --> User Interface --> Chat Window --> Log Chat text .
This means that whenever logs are active, the game will be writing ALL your chat to a separate .txt file under Sony Online Entertainment --> Installed Games --> Everquest2 --> logs --> [servername] with a name like  eq2log_charactername.txt .

But what goes in the log?

The game considers all text you encounter as "chat", but even at default settings you are presented with some visual distinctions, which reflect the kinds of text which are coded differently in the engine.

You can change the visual settings in EQ2 Menu --> Options --> User Interface. Once you have a setup you like on one character, you can easily copy the same settings to all your characters by typing the command /load_uisettings , which will pull up a dialog box with the names of all your characters. Select the one you've tweaked, and everything will adjust as you've designed it already.

You can also change what chat shows up in your log and on your screen by right-clicking your chat tab and selecting chat options.

You can also find these UI settings in the file system of your computer under Sony Online Entertainment --> Installed Games --> Everquest2 .
The file-name will be in this format: Server_Character_eq2_UIsettings.xml. Backing this small file up to an external or cloud storage system will make switching computers much easier, because tweaking your settings to suit your playstyle is always an investment of time.

The default settings for the chat which is "on" in each tab seem to be:


  1. Main chat
    1. Game Text
      1. Default
      2. Error
      3. Status
      4. MOTD
    2. Chat Text
      1. Nearby
        1. Say
        2. Shout
        3. Emote
        4. Yell
        5. Narrative
        6. NPCSay
      2. Group
        1. Group say
        2. Raid say
        3. Arena say
      3. Guild
        1. Guild say
        2. Guild officer
        3. Guild MOTD
        4. Guild member online
        5. Guild Event
        6. Guild recruiting page
        7. Guild recruiting page (other)
      4. Private
        1. Tell
        2. Customer Service
      5. Chat channel
        1. Out of Character
        2. Auction
    3. Tradeskills
      1. Harvesting
      2. Harvesting Warnings
    4. Voice Chat
  2. Combat
    1. Spells
      1. (many kinds of combat)
    2. Combat
      1. (many kinds of spells)
  3. Tab 1
    1. Chat text
      1. Non-Player Tell
      2. Object Tell
      3. Spam
    2. Character Text
      1. Reward
      2. Death
      3. Pet
      4. Skill
      5. Faction
    3. Other
      1. Money split
      2. Loot
      3. Loot rolls
    4. Command 
      1. Broadcast
      2. Who
      3. Commands
    5. Merchant
      1. Merchant Buy/Sell
    6. Consider
      1. Con -2
      2. Con -1
      3. Con 0
      4. Con 1
      5. Con 2
  4. Tab 2
    1. Any chat channels you have selected
A screenshot of the chat and menu windows,
with the Status/Narrative tab selected.
By default, you are subscribed to General, Auction, and your class channel. You may also be subscribed to any other default channels you may have chosen before, such as Crafting, or LFG, or any user-created chat channels which you've been in before, such as rplfg or homeshow.

Sometimes, on fresh installations of the game, everything in Tab 1 is also open in Main chat. As you can tell, it very quickly gets crowded, and difficult to follow.

In the Main User Interface settings, you can color code all these different kinds of text so they display
Another screenshot of the options and menu windows,
with the combat tab selected.

distinctly - by default most channels are dark green, chat text is white and/or yellow, group chatter is light blue, and so on. You can code each possible chat channel number to a different color, so that it's possible to follow conversations in multiple channels more easily... but even so, your chat window will fill up very quickly.

I recommend the following settings as a starting place for your chat windows:


  1. Main chat
    1. Game Text
      1. MOTD
    2. Chat Text
      1. Nearby
        1. Say
        2. Shout
        3. Emote
        4. Yell
      2. Group
        1. Group say
        2. Raid say
        3. Arena say
      3. Guild
        1. Guild say
        2. Guild officer
        3. Guild MOTD
        4. Guild member online
        5. Guild Event
        6. Guild recruiting page
        7. Guild recruiting page (other)
      4. Private
        1. Tell
        2. Customer Service
      5. Chat channel
        1. Very important User-created channels, turned off when in intense RP or combat
  2. Combat
    1. Spells
      1. (many kinds of spells)
    2. Combat
      1. (many kinds of combat
  3. Status or Narrative 
    1. Game Text
      1. Error
      2. Status
      3. Default
    2. Chat text
      1. Non-Player Tell
      2. Object Tell
      3. Spam
      4. Narrative
      5. NPCSay
    3. Character Text
      1. Reward
      2. Death
      3. Pet
      4. Skill
      5. Faction
    4. Other
      1. Money split
      2. Loot
      3. Loot rolls
    5. Command 
      1. Broadcast
      2. Who
      3. Commands
    6. Merchant
      1. Merchant Buy/sell
    7. Tradeskills
      1. Harvesting
      2. Harvesting warnings
    8. Consider
      1. Con -2
      2. Con -1
      3. Con 0
      4. Con 1
      5. Con 2
      6. Voice Chat
  4. Channels
    1. Any default channels you've selected, color coded in shades of green
    2. Any user-created channels you've selected, coded in warm colors, bright for the main chat, and dark for the echo of what you said to them

Now, any and all chat you have selected to show in ANY tab is going to be written to your log file, without any of the helpful color-coding we use in the game window, and with a great deal of hidden code. As you might imagine, log files get very big, very fast, no matter your settings. Even simple .txt files tend to get corrupted and difficult to open at large sizes. 

So how do you organize all those piles of information?

It is recommended, therefore, that if you run logs, you regularly rename and/or move old logs to a new folder. Ideally, back these text files up in an external or cloud based storage system, as you would any other writing - both in their raw and their cleaned form. (I'll write about cleaning logs in the next article.)

For example, on the first of every month you might add the name of the previous month to the end of the log file names. For example: eq2log_charactername_month_year.txt , or you could rename the file entirely: Month_Bob_the_SK.The next time you load into the game, the program will be looking for the old filename - and since it doesn't exist, it will write a new one in the default format.

You might also start a special log when you know you're going into a long RP scene or intense combat, by typing /log filename such as "councilmeeting_march". You might consider turning your logs off when heading into a raid, or again, starting a different log such as "venekor_raid", simply because combat logs are enormous.

Don't forget to turn your logs back on, or back to default when you're done, by typing /log and watching your status test for the confirmation, which will look like:

Logging to 'logs/Server/eq2log_charactername.txt' is now *OFF*
or
Logging to 'logs/Server/eq2log_charactername.txt' is now *ON*

If you've ever played a PnP RPG, and spent several sessions on rolling your way through a single fight, you can imagine how much data is in a combat log. All that data makes the end log result almost impossible to read... so why do it?

I'll explain more in later articles, but the short answer is: to have your old RP's to look back on fondly, and to support a just and safe environment with the records of what you experience in the world.


Monday, March 3, 2014

Incident Report: Duriion

The Vigiles Amicae hereby declares the persona(s) known as:


  • Ferindir
  • Duriion
  • Eshua


among other possible aliases, to be anathema.

The wards are locked against him, and no move shall be made to stay the hand that is raised against him.

It is with sorrow that we report that Duriion was unable to abide by our Writ, in or out of character, and repeatedly expressed contempt for the substance and practice of the same. Every reasonable effort was made to educate Duriion regarding the nature of the Amicae, and the meaning of the Writ and Rules that guide us.

Although Duriion sought entry to the Amicae, none was granted. The charges are as follows:

  • disrespect of the players
  • harassment of an officer
  • proselytizing
  • disrespect of the stories
  • refusing responsibility for one's own RP
  • putting RP and the Game ahead of Real Life
  • refusal to make use of any offered rp hook or write an alternate version
  • refusal to accept offered timeslots for rp or ooc conversation
  • lying to an officer
  • asserting the Cartesian evil demon concept as a counter to ethical behavior

A transcript of his prime offenses against the Amicae are attached below, for the review of any who would know how our Writ was trampled.


By the hand and will of the Praetor, Ariahdnia



Note:

This exile has been imposed for ooc transgressions. However, due to the nature and severity of the transgressions, the player has been barred from our public IC spaces following his departure from the guild. Although the council does not recommend extended contact with this player, it is not forbidden.

Wednesday, December 11, 2013

Nearly Midnight News, October 25


"'Bout that time, eh chaps? Righto"

Sariz tells RPLFG, "It's 2 am where I am"
Ainaree tells RPLFG, "It is time for the Extremely Time-Zoned Bias Nightly News...! /cackle"

*Folodu walks up to the giant acorn desk*
"What is this Time Zone you speak of? Have the Chronomages gone crazy again? Anyways, it's not quite midnight where I am, either. Which is why the name…”

“Welcome to the Nearly Midnight News: Where it's always midnight somewhere… Or happy hour. We aren't picky. Except when we are, and then we pick both midnight -and- happy hour."

"In this week's news, Gnomes! With 50% fewer explosions!"

Abaddonx tells RPLFG, "pepper or no? Sorry - I hear gnome and get hungry"

"This week the Cogworts school of Gnomecraft and Mechamagica held it's semi-bi-annual-maybe-sorta-kinda-huh contest! Word on the street - we aren't sure which street mind you - is that no one died yet! Rats don't count. This contest's theme was rattraps and broken safety features. The giant unheard of school had their students build mousetraps. Some were crazy, some were spiffy, others were...domino-y."

"Congratulations to Eureeka for winning! Presumably, Eureeka knew people and had money, but we do not insinuate the contest was rigged. Other participants had names, and possibly even credentials to practice Gnomery. To find out more (because I sure didn't) check out the Homes and Tomes information boards!"

"In other news, the Overlord is getting rid of those fierce helmets of the Lucanic knights in favor of the much more approachable bonnet. In hindsight, he has decided that he comes off as unapproachable and unlikable. In the words of a drunkard we found dying in a gutter, "Dem stupid knights! They took me lucky charm!" He was promptly mugged. Not by the Nearly Midnight News staff."

Akazeron tells RPLFG, "Where do you get this stuff? ROFLMAO"

"No, they waited for looting, which happens once you pass the threshold from life to death. For more information on passing the threshold from life to death, please inquire at your local Lucanic Knight, possibly Mr. Hellmark, who can be found on a boat."

"In response to the closing of the Maj'Dul Human-Headed Volleyball league, Thurgadin has started it's own sports contest. Most of them involve ice and a distinct lack of clothing. One of which is called "Who will freeze their bollocks off on the iceburg first". For those wishing to participate, I'm sure you can get creative."

Sariz tells RPLFG, "Considering Coldain have a noted resistance to cold, I assume it'd be much like sitting on a brick for a long period of time."

"A barfight broke out last week in Qeynos. No one was injured, though several people were mauled.”

“In a completely unrelated report, incidents of werewolves seems to be on the rise lately. For those wishing to get something off their chest regarding this issue, please see your local goblin barber."

"The Great Mustachioed Gentleman has been spotted in the Hua Mein village! We are not making this up! It was huge! You would have to get a ruler or yardstick to measure this thing! Why he was seen there is unclear, as the Hua Mein don't like you. Remember, the only happy panda-person is an unhappy panda-person."

"In response to last week's news, adventurers have been hunting for the body of Qho. There seems to be a desire for some form of 'ritual sacrifice'. Asking one such person, we found that the boy was 'asking for it, always asking for it.' After a nervous chuckle, he smashed his forehead into a barrel.”

"Priests have been unable to revive him from his current state, and they might not be trying too hard either. For all those who mistrust priests, please visit the Temple of Hate in Freeport to confess your distaste. Cookies and punch will be handed out at three. Please note, the punch is not an imbibing sort, unless you have a big mouth."

"In weather today, sweeping cold... sweeps...across...is this another Thurgadin snow report? The weatherman? Totally fired. I encourage you not to hire him either."

"The Festival of Discord is"




...




"And the rest of it's gone. Check back next weekend for further information!”

“Thank you for listening to the Nearly Midnight News, this has been a blacklisting. I am your hostess or something like, Folodu Amrunrosse."

Wednesday, December 4, 2013

Nearly Midnight News, October 18


*steps up to a large acorn desk with some burned papers off to one side*
“Maybe I should clean up my own mess… Management seems fit to have cut the upkeep crew, at the very least..."

Kinra tells rplfg, "when ARE you going to clean up your own mess, Folodu?"

"Probably never - it ruins the running gag."

Kinra tells rplfg, "... *snickers*"

"Of which, here is a mental image. Streaking trolls. Running gag. Hah."
"Welcome to another edition of the Nearly Midnight News! We have all sorts of things happening in Norrath this week!"

Kinra tells rplfg, "... Can I gag myself to near asphyxiation thanks to that imagery..? *shudders*"

"In Thurgadin tonight, a spree of mass murders has been committed!"

Kaimos tells rplfg, "finally."

"A detachment of Rime soldiers on leave to visit the city has all been slain."

Kinra tells rplfg, "Oh dear, that sounds depressing."

"A few bloodied coldain deny ever having seen them, though they were reportedly in the same bar."

Szuzka tells rplfg, "Guess they didn't like the beer."
Kevtiln tells rplfg, "primitive folk"

"One even called the other by name, stating "Bill over there knew what he was getting into. May his corpse rot... no, not seen him before in me life""

Kaimos tells rplfg, "savages."
Szuzka tells rplfg, "Typical result of running out of peanuts."

"I know! The Rime army has been charged with drunken and disorderly conduct, and for littering and making a mess. The Rime, of course, respond in the usual way and made a grab for more land. All is as usual in Thurgadin."

"In other news, the Hua Mein don't like people. Not even cute people. Or cuddly people. Though they have a fondness for people who bring food. A potluck is to be organized at some date. Check in with your local homicidal Hua Mein guard today!"

Kaimos tells rplfg, "what of the Kawaii?"
Szuzka tells rplfg, "Are you also going to inform us that they're big boned panda people?"

"No, that would be mean. They are just misunderstood. And fat. Might have to do with the food, and it might have to do with being bears.” “

Szuzka tells rplfg, "Well if it was the latter I'd say husky. But no. They're fat. And stoopid."

“We will not speculate, and neither should you. Yes, you. The one with the hat on."

Szuzka tells rplfg, "...I knew someone was watching me sleep."

"Of which, I got a last minute report from a Local Citizen Who Is Concerned."

Alteru tells rplfg, "Why are so many Ornate Chests just left lying to rot?"
Kinra tells rplfg, "Loot ALL OF THE ORNATE CHESTS! *clears throat, readjusts goggles, and then flees*
Szuzka tells rplfg, "I think you should start asking how those crates came out of people's bodies first. Do we all have ornate crates inside of us?"
Mardawn tells rplfg, "I do?"

"Kaimos, a citizen of somewhere, was seen running through the streets of Freeport in a party hat, a loin cloth, and with a beer in hand. The Dread Guard seem to not notice, so this must be appropriate party attire. For more information on how to dress this Nights of the Dead, please ask your local Gigglegibber or Dread Guard. For Qeynosians, the Dread Guard would really like to talk to you."lease form a line in West Freeport. A new Haircut is to be tested out for all willing and unwilling participants."

Kinra tells rplfg, "*snicker*"
Szuzka tells rplfg, "This sounds like it can only end in hugs, kisses and no oppression."

"Which leads me to our sponsors. The Festival of Discord is fast approaching. This year's Festival is brought to you by John DeLancie. Remember the Festival of Discord for all your twisted heart's desires and shrimp. The dates are in November, supposedly, but for a festival all about throwing things off and all that, I wouldn't believe them. Even so, look for information around the 3rd or the 9th. I hear there is to be an execution!"

Abysmalixia tells rplfg, "I hope it's not me."

"In line with such gloriously evil news, the Nights of the Dead are upon us! And really upon the soon-to-be-executed! For those wanting a good time, please wear your party suit without silver or collars and stop by Somborn!"

"The Goblins are trying once again to participate in a holiday, and they only seem to get it right for the NotD. We thank their efforts, but really could do without the Bowl of Chum"

Kinra tells rplfg, "Or that ghoulash that was found along with the bowl of chum."

"For those wishing for a good fright, please stop by the Haunted Mansion. It's haunted. They were rich."

Szuzka tells rplfg, "Dang spoilers."

"Yep. Not much else going on there. Don't forget to practice your dance moves!"

Kinra tells rplfg, "I like to spin in place; it's super fun!
Szuzka tells rplfg, "Until you throw up that is."

“There is tell of a badger infestation at the Ironforge Estate. Badgers are evil and full of spite. I would not be surprised to see them commanding Mistmoore-ian armies soon."

Kinra tells rplfg, "Ever since we started to accidentally mistaken them for ore."
Goblet tells rplfg, "*peeks in and passes out random hugs and cookies*"

"Also, rocks. Not sure why rocks, but rocks."

Szuzka tells rplfg, "Badger rocks. I knew it. The end times are here."

"The Maj'Dul volleyball tournament was cancelled after several weeks after running out of equipment. The regulation severed head ball has met with short supply, and the demand for this sport is not enough to call for a special fund to be taken up. We are sorry for the inconvenience for those with Fantasy Volleyball league teams."

Szuzka tells rplfg, "Thanks for the...heads-up."
Kinra tells rplfg, *sadness* "Har, har, very punny."

"However, you can still make money off of who will make the biggest boasts for next year's games!"

Szuzka tells rplfg, "I could not resist."
Kinra tells rplfg, "*facepalm*"

"Remember, season tickets are not for sale, and scalpers are still the only way to attend anything in Maj'Dul."

"New news regarding Qho! Actually, no, there isn't. He's dead and no one misses him.”

Kinra tells rplfg, "YAY!"
Xaniel tells rplfg, "YAY!"

“Except his sister, who has taken to performing strange and random dances in his memory."

Kinra tells rplfg, "... Aww."
Szuzka tells rplfg, "Yay insanity!"
Kinra tells rplfg, "Children are demons.. *grumbles angrily*"

"The NMN staff would like to remind everyone that the staff is not paid."

Kinra tells rplfg, "Wait, they aren't?"

"Please help us collect the requisite number of kitten tears to fund our efforts of world domination."

Xaniel tells rplfg, "/tosses candy"
Szuzka tells rplfg, "Can we pay them in licks to the nose?"

"Kitten tears are still the only way to dominate the world."

Kinra tells rplfg, "What about orphan tears? Or are they too psychedelic?"
Szuzka tells rplfg, "I'll have to milk a few more kittens then."

"We thank you for listening in to this week's Nearly Midnight News. I'm Folodu Amrunrosse, and I make puppies cry."

Wednesday, November 27, 2013

Nearly Midnight News, October 11


"Good evening and welcome to the Nearly Midnight News!"

Shizouka tells rplfg, "OBJECTION!"
Delepitore tells rplfg, "OVERRULED!"
Xaniel tells rplfg, "OVERRULED!"
Aeolon tells rplfg, "It's nearly 3am! That's not nearly midnight"

"This edition is called the "Worked for too much today and now I'm moving towards a nice tipsy"...edition."

Xaniel tells rplfg, "It is here..."
Ariahdnia tells rplfg, "*snicker*"
Aeolon tells rplfg, "Well, obviously, I'm in the real timezone"
Shizouka tells rplfg, "I'm on PST, Game time, so it is nearly midnight"

"There might be too many editions in there… I'm near 1:30, myself… Meh - it's nearly there..."

Aeolon tells rplfg, "What timezone was AMERICA FOUNDED IN?!? That's right, EST!"
Delepitore tells rplfg, "My timezone."
Aeolon tells rplfg, "Okay, okay, lets settle this sensibly."
Delepitore tells rplfg, "And I say.... Its elventybillion o clock! bwahaha"

"Noooo, see, America was founded in Common Era something or other. Railroads were founded in EST. So blame the railroads every fall and spring.”

Aeolon tells rplfg, "We'll go by the timezone of the person living in the oldest house, okay?"
Shizouka tells rplfg, "'Murica Time! its +FIST TO YOUR FACE from GMT!"

“Or that."

Delepitore tells rplfg, "I like SHizokas better"
Aeolon tells rplfg, "My house is about 230 years old."
Aeolon tells rplfg, "And it's really not well insulated."
Ariahdnia tells AmicaeOOC, "Ah, NMN. love it."

"I like that, too. Well, coming in at about 230 seconds old is me, here. At the acorn desk. OF DOOM. And fluffy bunnies.”
"I think I made that last one up. It's acorns. And rum..."

Shizouka tells rplfg, "*slinks over and starts placing bunnies on Folodu's desk, one at a time*"

"So anyways! Tonight, we have...Ah hells, let's start in Maj'dul with the legendary Volleyball league"

Aeolon tells rplfg, "Mmm, rum."

"Hey! Hey you! No herbivorous animals!"

Aeolon tells rplfg, "I had rum earlier today. I've got a theory... It could be bunnies."

"The bunny is a lie… Or is that parfait is a lie..."
"Anyways! Maj'Dul Volleyball! Last week, we ran out of heads for the official ball...and by we I mean Maj'Dul. NMN staff has nothing to do with severed head games..."

Aeolon tells rplfg, "I don't believe in parfait. What's the plural of parfait?"

"Parf...ii? Parfii. I looked it up. In my spare time. And didn't totally make it up just now."

"So - severed head shortage! If you wish to donate, parfait!"

Aeolon tells rplfg, "Huh. The plural is actually prafaits"

"The NMN disagrees with the current opinion as it does not come from a non-credible news agency. So Nyah!"
*folodu sticks her tongue out at Aeolon*

Aeolon tells rplfg, "But I have a certificate!"

"How can a non-credible news agency get a credible certificate..."

Aeolon tells rplfg, "I stole it from you."

*mine is mad with crayon*
"...touche"

"Elsewhere in norrath, there has been a profusion of Special Snowflakes. An eyewitness newly assigned to the Great Divide states: "Huh. Where the hell did all of these fated heroes come from?" He continues with: "Well, they have money, so let's start swindling...""

Aeolon tells rplfg, "Hey, hey. FALSE REPORTING. I'm broke!"

"All disagreements to this opinion should mail several plat to the NMN along with their rebuttal, which will not go straight into a shredder."

"Which leads to our next article, the NMN has a good fire going lately. Have you mailed several plat and paper to them yet? Your donations are greatly appreciated Please do not include a return address. We know who you are. Also, don't bother with a name. We like to keep it interesting."

Aeolon tells rplfg, "*takes out an advertisement for a mage to craft fireproof, shred-proof, and tamper-proof paper*"

"Further into thurgadin, the Othmir are Up To No Good. The new sect of UTNG Othmir are laying fishy traps, which have caught five Kerrans today alone."

Bakmej tells rplfg, "your paper is so boring that jeff bezos will likely buy it"

"While investigating, we found that the new group prefers cat to fish - a distinct change from their former stance of "we eat fish. All fish. All the time" The cute predator is now the bane of such people as…”
*looks at the list of Kerran players*
“Who the hells are these people… Tony? The hell kind of name is that? And why does it specify his animal base? That just doesn't make sense..."

Shizouka tells rplfg, "Its a pretty stark name..."

"Under suspicion of trying to use her mass fame for ill gotten goods, NMN releases Folodu from their staff records today. While this is not surprising, no one was sure who else could report, so the restriction was lifted. For those who approve of this news… You get the idea. Send money. If you disapprove, money and a note."

Aeolon tells rplfg, "What if we just send a note?"

"Coming next month! We have the Festival of Discord, which is different from the Festival of Discworld!"

Aeolon tells rplfg, "Wait, wait, I missed the festival of Discworld?"

"We are not sure how it's different, but there might be a registered execution! Also, there might be a globe rather than a plate. Or - we might be so bold - a global pizza, with anchovies for seas and pepperoni for landmasses."

"The Festival of Discord will be...what, early November for this thing called the "Gregorian calendar" which is totally arbitrary and old. For those wishing for a better calendar, please /time."
"If your year reads 0, please press the pound key followed by a string of curses."
*attempts*
"Yep, still doesn't work… Stupid Es Oh Ee."

"Upcoming news! Veeshan cries! I didn't know dragons had tear ducts, but you learn something new every day! The Ultimate Good Dragon Kyrafim goes toe to toe with Nagafen the Lazy! And This sounds exactly like a tabloid..."

Shizouka tells rplfg, "So what about these tears of Veeshawn?"

"Oh! Right! Veeshan. Tears. Sad dragons, yep. Must have lost a contact lens or something.”
“Or or! A sad song! "And Veeshan wept!" That's the ticket! There was a rash of bad music, and it was targeted at dragons. Sadly, Darathar was not affected."

Shizouka tells rplfg, "Huh.. that gives me an idea for a song..."

"But Veeshan was, somehow! Maybe it was a scratched record. And maybe it was a keening wail of loss. I understand dragons like keening wails.”
*keens a little, badly*
"Alright, I'm not sure why they would. But they do. Credible news source. We don't even have a certificate to disprove us."

"In Thurgadin today, it snowed. This is reportable only because it was inside and there were no obvious clouds. Chronomancers are suspected, making the weather what it was ten thousand years ago. We asked one who said, simply, "You asked us that ten years from now! Go away!""

Aeolon tells rplfg, "Why can't Chronomancers just go back in time and stop Naggy and Vox from doing the draggy?"

"Despite the setback on the news source, we found a Crazy Old Man who was ready to vouch anything for a small meal."

Orochizak tells rplfg, "Time Doesn't Work That Way."
Shizouka tells rplfg, "Wibbly wobbly Timey Wimey"
Orochizak tells rplfg, "^"
Shizouka tells rplfg, "people think of Time as a natural progression of linear events... Its more of a sort of ball... of... wibbly wobbly Timey wimey stuff."

"His name is dave, and he had this to say, "Obradovrougetoffin!" Crazy ass old Dave..."
"Onwards! The ball of news can't be stopped!"
*flings notes over left shoulder*
"...And that's all we have for today.”
“Tune in next week for more Nearly Midnight News, Less Drunk Edition! I am your host, Folodu Amrunrosse. Things and stuff."

Wednesday, November 20, 2013

Nearly Midnight News, October 4


*gathers a few notes and pushes a large stack of papers off a large acorn desk*
"Well, this is a little messy. I hope there is nothing important in that. might get a wizard to incinerate it later..."

Arquenniel tells RPLFG, "YAY!"

*strikes a match and drops it on the old paperwork*
“Nah. too much time. Welcome to another edition of Nearly Midnight News, Uncut!"

“In the news this week is things of a Legendary and Fabled nature! But not too legendary or fabled, because then you would have already heard about it. As many of you now know, I can once again file my nails with the souls of my enemies, which was impossible before because Reasons. Which are slightly dissimilar from Reisens, which are mostly just tasty. Reisens? Riesens? Those little chocolate covered things that stick to your teeth."

"Also, new Heroic Characters who are probably delusional psychopaths! Get one word from a raving lunatic and go butcher a dragon! While it might be reasonable to assume that someone, somewhere might be chosen, the recent influx of these rather... special... new adventurers has the exchange economy flabbergasted.”

“The Dark Bargainers said in a statement, "Vith, they are rich, but can't spend a copper! How am I supposed to stay in business!?" He was promptly mugged by a vampire, who is totally *not* permitted to mug whomever they please by order of Cristanos. There is other news for Neriak, but I think I burned it..."
*watches the pile of papers*
“Yeah, I'm pretty sure it was something about an arasai. Regrettably, it must not have been important. And if it was a Human Interest story, well, humans are dull anyways, so moving on."

Orochizak tells RPLFG, "Arasai are rarely important."
Kalmaraa tells RPLFG, "Psychopath eh?"

"A new arrest has been made by the Knights of Freeport recently! Admittedly, this is convenient to the upcoming Festival of Discord, and A Coincidence I'm Sure. Faolayn has been apprehended for… Misconduct and Drunk In Public Displays Of Affection. Or soul harvesting. It's not entirely clear."

"Words from the Lady Commander were brief. One might almost say non-existent. The incident in question only goes to prove a point. Strength in Unity, probably. It usually is, after all."

Arquenniel tells RPLFG, "Unity in Lucan!"
Kalmaraa tells RPLFG, "Here i thought the words where, "I need another rum to deal with all this....""

"There will probably be a public execution on or about the Festival of Discord. I would expect there to be a public trial about seconds beforehand. And justice will be Served. By served, we leave it open to your imagination."

Missymee tells RPLFG, "Always a lovely sight."

"Let's see let's see… Ah yes, on a lighter note, there is a profusion of dwarves recently! I will remind everyone that dwarves are shorter than most elves and humans and iksar and kerran and sarnak, putting that a good knee-capping level. Please do not feed the dwarves. Though buying them a drink is probably for your good health. Buying the Lady Commander a drink might also be for your good health."

Malindres tells RPLFG, "Does this mean we have to buy one for you?"

"It would not be turned down."

Orochizak tells RPLFG, "What if I put poison in this proposed drink, that I buy for this ah, commander softskin?"

“Poisoning the Lady Commander has already been tried, and is not wise to reattempt (without supervision)"

"Draconic-speakers are on the rise after a new initiative prompted by the Combine Empire, who seems to delight in mass slaughters of dragons. For those wishing to take up Draconic, be advised that good shoes and decoder rings are necessary. See your local Sage of Ages today for details."

"For those interested in participating in the Maj'Dul Headless volleyball league, please be advised that all applicants must be able to say at least three words. The freshness of the head is a must for a fair game. Undead heads are disqualified for un-natural gore. For all other Maj'Dul volleyball questions, why the hell are you asking? they are nuts!"

"It snowed in Velious for the third week running. Yep. Still news, somehow. I think the meteorologist out there is either lazy or bored, because I have heard that it at least hails once a month."

"In lighter news today, Qho Augren has gone missing! For those seeking him, please check under many rocks, a fallen forest, and in Kithikor. All those who successfully find him, I am sure there is someone willing to pay for him to be put back. His sister, in fact, is offering a several-platinum reward never to hear his name again. Why an -year old has that much, I do not know, but I think a little shake-down might be in order later."

"Freeport announces the closure of the stock market today after no one was able to figure out what a stock was, and certainly not where to buy one. Anyone wishing to solve this problem is advised to talk to a Gigglegibber today, preferably with at least 10 silver on them."

"The Nearly Midnight News Staff would like to thank the following people for their help in cleaning a recent paperwork backlog: Matchstick. Without you, Matchstick, we would have real work."

"Thank you. I am Folodu Amrunrosse, and this has been the Nearly Midnight News."

Wednesday, November 13, 2013

Nearly Midnight News, September 27


*shakes off some bits of fairy*
“You find one arasai who has genocidal thoughts, and soon you are covered in bug-bits… Ick. Is that a wing stuck on my cheek? Horrid."

Zeldrena tells rplfg, "o.o" 
Cherlynx tells rplfg, "Oh my. You need a baff. Baaath. Thorry."

*pulls up a chair at the big dusty acorn desk* 
 “Anyways, onward! Welcome to the Nearly Midnight News, colloquially known as NMN II: Extended - now with Streaking Client!”
*releases a nekkid troll into the channel*
"In tonight's news, we have... ahh... umm… Stuff in Thurgadin! Cool stuff! But it involves dwarves, so no one really cares."

Zeldrena tells rplfg, "*is snatched by the troll, taken into an alley. Moaning quickly ensues*" 
Sharisnarr tells rplfg, "Traffic is backed up at a tavern in Thurg as they invented a new kind of ale, and there passout out over each other for it."

"In Skyshrine today, everyone was wondering: "Why is it called Skyshrine? I don't worship anything here!" And the brief answer to that is, and I quote, "Because we said so". That is, they would, but a profusion of adventurers killed everything. This includes the quest givers, who were killed out of frustration for the monsters and stuff being dead from previous groups."

Zeldrena tells rplfg, "In other news, Zeldrena started a serious debate on why men think women belong in the kitchen or laundry room!" 
Drakkarious tells rplfg, "*leans his chin on his fist* "

"It has come to our attention that women might belong in the kitchen. This comes after surprising evidence of feeling the need to feast upon the innards of their oppressors. This is news, though not entirely surprising.” “Please disregard the way the sausage is made. I am sure the gnomes meant well.”

“In other news, the Maj'Dul Beach Volleyball tournament has been delayed due to a lack of enough regulation equipment. If you happen to have a head you are willing to donate, please see the nearest Sha'Ir. We are told the process is quick and painless. “For further developments in the desert, please see someone who is crazy.”

Zeldrena tells rplfg, "In even more news, Sharisnarr recently took an Iksar concubine!" Aslanna tells rplfg, "Grats Sharissnarr!" Zeldrena tells rplfg, "*simply likes spreading gossip :*"

“Hade...Drinal has issued a statement regarding the kidnapped Firiona. He states thus: "I wasn't there at the time. I would like to see proof of your accusation. What flower? That's a bloody tulip! I'm death! It's a thing! Adventurers have lined up to deal with the problem in the normal way. The death toll is staggering. Anyone wishing to participate is instructed to transfer money to a swiss bank account under the named Ess Oh Ee."

Zeldrena tells rplfg, "Drinal also stated thus "She was my secret lover. We've never been truly apart until now!"" 
Sharisnarr tells rplfg, "makes me wonder if you seen Cobalt Scar yet...heh."

"In weather tonight, there is snow in Velious....didn't we report this last week? Stupid vithing... Please excuse us while we fire the copy editor...
 *pulls out a knife and throws it randomly away - there are a few noises, mostly liquid sounding*

Zeldrena tells rplfg, "*The copy editor comes back to life as a zombie and attacks Folodu*"

“So - real weather! A freak storm has caused it to rain frogs in Qeynos! The local froglok population is not amused, though some of the more swank eateries are quite gleeful. For anyone wishing to participate in...clean up.... please buy a local fishing license from your local guard. "His name is Big Tom, and he is quite unhappy if you don't."

Zeldrena tells rplfg, "*watches some frogs rain down on Folodu*"

"A huge norrathquake occurred today - in the middle of a yha-lei encampment. No one has any further news, but there are some highly entertained Teir'Dal nearby. One might think this was perhaps not a coincidence."

Zeldrena tells rplfg, "Good night Norrath! I'll be back in a little while! This little kerra girl stayed up past her bedtime!"

"The Nearly Midnight News is now going green! To help with this effort, please hand over all items that might be valuable. For those wishing for better content or service, please donate an amount equal to...what is a USD? Umm....fifteen or sixteen of those. Expanded content includes In-Jokes, Privilege, and less harassment by this kid named Qho."

"This has been the Nearly Midnight News. I am Folodu Amrunrosse, for some ungodly reason your host."

Wednesday, November 6, 2013

Nearly Midnight News, September 21



...*walks up to a large acorn desk*
“This is dusty as anything could be... that's not quite right. And these loose papers! I thought I gave specific instructions for this to be cleaned..."

Cyphaer tells rplfg, "!!!!" 
 Kissari tells rplfg, "*goes all feir'dall happy mode and tosses those papers all over while jumping about giggling* La-la-la-laaaa-la."

*pulls up a chair and sneezes*
“Well, the show must go on. Er... well... the news. You get what I mean. Welcome to the Nearly Midnight News, Truncated and Late Edition."

Cyphaer tells rplfg, "YAY!"

"New in tonight, Othmirs attack! Word from Velious is that the Othmirhave been going around and biting the faces off of - gasp- cabbages and root vegititables and the random adventurer! These once-cute critters are now the bane of the Dain, going so far as to raid the gardens of the dwarves and gnawing an ankle that might get in the way."

Vinjarick tells rplfg, "diabolical"

"Word from Thorin Drunk'Dain is that the food stores have been running dry, and they always wondered about those "shifty, beady-eyed watercats". While no one from the Othmir camps has been willing to speak on this matter, our reporter in the field, me, has been attacked as well! These soft, luscious-furred creatures glomp and hug and tackle and assault you with adorable."

Celennia tells rplfg, "wait..the nearly midnight news is back????? yay~" 
Ombline tells rplfg, "As long as mine keeps up with his (her? I can't tell) research, I don't care what the othmir does in zer spare time."

"Much nicer than those stupid hua-mein bear-things… Anyways, There is not any indication of if this is true, save for one little othmir caught in an orc camp. And if you could ever be so kind, could you please release him...?

“The orcs, of course, say he is a dangerous and wild critter who took out the last chief Ry'Gorr. With the assistance, of course, of an unknown reporter. The accomplice is still at large, and no reward is being offered. The orcs seem to consider "good riddance" in this case is well founded."

"Elsewhere, Had... Drinal has captured Perse... Firiona. While the surprising turn of events has caused much stir, historians are trying to figure out if this has ever happened before. The answer? No.”

“For an expert opinion, we made one up: "Oh, the horror! Our little Firiona has gone missing! Try the next castle..." Anyone who has any information is requested to present it to the Lord of Death, and to expect Quite A Reward. We were unaware of any ominous intent."

"It is also noted that a new sign has been posted."No Trespassin: Violators will be shot in the knee." So of course someone investigated. More to come when we see them next."

"In the high city of Paineel, there are experiments regarding necromancy. Qeynos objects. This is hardly news at all."

“The gnomes caught in Ykesha tonight report higher than average rainfall. There are also reports of higher-than-average drinking, as the engine cleaner seems to be alcoholic. For those on the lower island, wear a hat."

Ariahdnia tells rplfg, "**snerk**"

"Deep in Klak'Anon, the clockworks are trying to create sentience. As they are copying the gnomes, we expect impressively explosive results. That they are already sentient seems to mean little. I suppose this means that a Clockwork Sutra needs written so that they have some basis of understanding. "Insert Tab A into Slot B for a good time...” That's terrible...who comes up with this stuff? I need to fire someone, I just know it. ...Oh...right..."

"The Maj'Dul volleyball league starts back up again this week. The new regulation ball is a head weighing no less than three stone. Any willing participants are to be weighed at their leisure in the market. While some might find this a bit gruesome, it has weeded out those players who are not serious about the game. These are to be considered the first volunteers. Maj'Dul, it's a hell of a town."

"The weather in Frostfang reports snow. Really. Just snow. Nothing special about it. Why do we even both sometimes. We try to put on a quality program and you just get… “Snow."

"In other news, a new organized crime syndicate has risen across Norrath. Calling themselves Krono, they squeeze the citizens dry to get "that certain something" that seems to have known psychological effects of dependency and irrational desire. Some call this a "protection plan" while others call it "the best thing since Paid Subs". Not being much into the BDSM community, we are not sure what this means."

"That is your Nearly Midnight News. I'm Folodu, and this is irreverent."

Friday, June 22, 2012

Incident Report: Arrest of Sagona Benezia

It is recorded that the Vigiles Amicae made an arrest in the name of the Gorowyn Militia on in the month of Scorchedsky((6.15)). The offender was turned over to the authority of the Militia for judgement.
Here follows a summery and transcript of the event.

A shout of distress in a male voice summoned the local guard near mid-day. Equites Amrunrosse and the Praetor were engaged in business with the city liaison at the time, and conferred with them regarding the proximity of the duty officer. Commotion was reported from the tavern on the second concourse, and only third-year sentries were posted at the moment.
The Vigiles left word with the liaison to send a courier to the local command, and responded to the distress call in his place.

Equites Amrunrosse arrived on the scene first: A hooded female in cheap street clothes, armed with a potmetal dagger was restraining a freeblood male in heavy though poor-quality plat armor. Under threat of force, they were separated and made to kneel with hands behind their heads. The female was disarmed without requiring the use of force. The male was unarmed. Both were made to kneel with hands behind their heads for questioning.

The human female gave her name as Sagona Benezia and was in possession of less than one gold in small coins and a cheap pressed-glass talisman in addition to the dagger. She claimed the Freeblood stalked and threatened her, and her actions were cast as self-defense. At the Equites' expression of doubt she attempted to speak into a talisman: it was confiscated, and she proceeded to deny any knowledge of its usefulness, ownership, or origin. She frequently interrupted the questioning of the male, to assert his guilt and deny her own.

The Freeblood gave his name as Locanius of Neriak, and cited his Change as not two days past. He carried a quantity of gold coin, and a two-week supply of Vlosllye-type bloodwine, with attendant permits. He admitted to observing the female secretly before approaching her, but claimed that when he approached in civility she attacked him with the stated intent to relieve him of his purse. He claims he then retreated, and called for assistance.

It is the judgement of the ranking officer present that the testimony of Locanius was plausible and that of Benezia wholly flawed, and her actions in violation of local law. Order was given for her to be bound and delivered to the militia headquarters.

Benezia resisted arrest, making vague threats and attempting escape. She was unsuccessful: she was bound and delivered to the care of Primary Kalmaraa Di'Zin.

Locanius was released, with strict orders to report to the Primary and give his statement directly to them within 24 hours.


By the Hand and Will of the Praetor, Ariahdnia Z'Ress

Sunday, June 10, 2012

History

Once, we were all refugees.
Whatever tyranny or danger we had faced, we had survived to see another mark, another day-cycle, another season, another year. We swore vengeance, we swore memory, we swore our hearts and hands to survive and to fight.
We, who have survived, we See you.
We know your path and your challenge, even if we do not yet know you, for we have been on that trail, alone. We have known that trudging back from the battle, wondering what will be at the end of that road, and questioning the virtue of every tortured step.

We say to you: the time is done for walking alone.

You have sought a haven, a refuge, a place of rest and healing.
We welcome you among us: stand behind our shields, and we will raise our hands together to defend you.
You have sought a cause that has meaning, that has value beyond mere gold and mortality.
We welcome you among us: stand beside us and together let us raise our hands to protect those who need it, and bring judgment or release to those who need that.
You have sought a shield-mate, an ally to stand beside you, to help you on your path.
We welcome you among us: stand before us, and swear your hand to ours, and receive ours in return.
You have sought a lesson, a tool, armor, arms, or aid.
We welcome you among us: stand with us, and our strength and wisdom together shall be greater than the sum of all we had alone.


Remember that the amicae were formed first from those who survived, and who would remain free. They bound themselves to one another in freedom, and they watched and guarded each other at need,for the good of all.
From the bones and ash of the long wars, we remain. In the days after the citadel fell, many were lost. Some remained in the City, amid the chaos, others left to prepare a place of greater safety, for Xiphos, too had been lost. In the stuggles of the barons, the alliance pushed back, guarding their liberties fiercely. When the Overlord returned, it was first thought that the excesses would be curbed, and the liberty of citizens restored to what it had been, and perhaps more. Though the City had always owned flaws, the Citizens had their rights, and at least in that City, there was truth. It is not evil to recognize that the Truth is not always lovely, whatever some partisans have always said.
The hopes of many were in vain: the third brigade has greater reach to police orthodox thought as well as action, and cull those who look or think or speak in any way which diverges from the mold. It was no longer enough to guard only each other, and remain away from the walls: those who did not care for the changes were no longer free even to leave.
And so, and so. We who knew the City deeply... carried word of the secret ways, and hope of liberty. Some chose that path, some did not: the road of freedom is not an easy one, and can only be walked by those who have chosen it for themselves. Those who left, some of them sought Haven.
And so, and so. The Amicae grew.

The codes are older than the Vigiles, handed down over centuries. The spear and shield of the Vigiles, the walls and wards which guard us are the prizes of many victories, given freely for the good of all Amicae. War has changed, as the land has been changed. The old Gates and rings of stone have been rebuilt, and the art of bending time to the will or mortals has been brought into the Pattern. The very warp of the world is meddled with. The flow of magic is changed: much is taken, and little returned. The weavings of the powerful shake the pattern of every mortal soul and society.
Those who remember, and those who learn know that it was not only the war of the gods which broke the moon, and threw the seas into turmoil.

And so, and so. It becomes ever more rare to find a place of haven, or of liberty. Yet even our own refuge is not held for the wishing of it, but by the strong arm of those Amicae who are also Vigiles. Yet without the other Amicae, there would be no purpose nor support for that arm.

We are become many, and the word of our existence spreads. The shadows which have cloaked our shield and our purpose begin to fall away: it is good.

Vai Z'ress.

Sunday, December 4, 2011

Incident Report 1

The Vigiles Amicae hereby declares the persona known as Climaximus to be anathema. The wards are locked against him, and no move shall be made to stay the hand that is raised against him.

A transcript of his offenses against the Amicae are attached below, for the review of all.


By the hand and will of the Praetor, Aryadnya